Divine Intervention
Legends, Rare
Reserved List
mana cost: MV: 8 Korttype: Enchantment
Nuværende oracle-tekst:
Divine Intervention enters the battlefield with two intervention counters on it.
At the beginning of your upkeep, remove an intervention counter from Divine Intervention.
When you remove the last intervention counter from Divine Intervention, the game is a draw.
Illustration: Amy Weber
Kort specifikke regler
2009-10-01
When Divine Intervention’s third ability resolves, the game ends immediately. The game is a draw, meaning neither player wins and neither player loses. 2009-10-01
Divine Intervention’s third ability triggers only if its controller removes the last intervention counter from it. It doesn’t matter how that happens. For example, if you control Divine Intervention and the last intervention counter is removed as a result of a Clockspinning you control, the ability will trigger. On the other hand, if the last intervention counter is removed as a result of a Clockspinning another player controls, the ability won’t trigger (and won’t ever be able to). 2009-10-01
In a multiplayer game played with the limited range of influence option, Divine Intervention won’t necessarily end the entire game when its third ability resolves. All players within range of Divine Intervention will leave the game. They’ll neither win nor lose; as far as they’re concerned, the result of the game is a draw. All other players will continue playing.
Legalitet:
Standard: Ikke Legal
Pioneer: Ikke Legal
Modern: Ikke Legal
Legacy: Legal
Vintage: Legal
EDH / Commander: Legal
Pauper: Ikke Legal
Explorer: Ikke Legal
Historic: Ikke Legal
Brawl: Ikke Legal
Premodern: Ikke Legal
93/94: Legal
Divine Intervention er ikke legal i nogen block.
Regelspørgsmål om Divine Intervention
Decks med Divine Intervention
|