Scuttlemutt
Jumpstart, Uncommon
mana cost: MV: 3 Korttype: Artifact Creature — Scarecrow
Nuværende oracle-tekst:
Tap: Add one mana of any color.
Tap: Target creature becomes the color or colors of your choice until end of turn.
P/T: 2/2
Flavourtext:
With five lenses on its "head," it sees the world in a range of colors beyond ordinary perception. Illustration: Jeremy Jarvis
Kort specifikke regler
2019-07-12
You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.” 2019-07-12
The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had. 2019-07-12
In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.
Legalitet:
Standard: Ikke Legal
Pioneer: Legal
Modern: Legal
Legacy: Legal
Vintage: Legal
EDH / Commander: Legal
Pauper: Legal
Explorer: Legal
Historic: Legal
Brawl: Ikke Legal
Premodern: Ikke Legal
93/94: Ikke Legal
Scuttlemutt er Legal i disse blocks: Lorwyn
Regelspørgsmål om Scuttlemutt
Decks med Scuttlemutt
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