Lieutenants of the Guard
Conspiracy: Take the Crown, Common
mana cost: MV: 5 Korttype: Creature — Human Soldier
Nuværende oracle-tekst:
Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
P/T: 2/2
Illustration: Johannes Voss
Kort specifikke regler
2016-08-23
Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect. 2016-08-23
The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect. 2016-08-23
Because the votes are made in turn order, each player will know the votes of players who voted beforehand. 2016-08-23
You must vote for one of the available options. You can’t abstain. 2016-08-23
If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect. 2016-08-23
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote. 2016-08-23
Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.
Legalitet:
Standard: Ikke Legal
Pioneer: Ikke Legal
Modern: Ikke Legal
Legacy: Legal
Vintage: Legal
EDH / Commander: Legal
Pauper: Legal
Explorer: Ikke Legal
Historic: Ikke Legal
Brawl: Ikke Legal
Premodern: Ikke Legal
93/94: Ikke Legal
Lieutenants of the Guard er ikke legal i nogen block.
Regelspørgsmål om Lieutenants of the Guard
Decks med Lieutenants of the Guard
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