Isolation Zone
Oath of the Gatewatch, Common
mana cost: MV: 4 Korttype: Enchantment
Nuværende oracle-tekst:
When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)
Flavourtext:
When properly aligned, hedrons become powerful tools of binding. Illustration: Chris Rallis
Kort specifikke regler
2016-01-22
If Isolation Zone leaves the battlefield before its triggered ability resolves, the target creature or enchantment won’t be exiled. 2016-01-22
Auras attached to the exiled creature or enchantment will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. 2016-01-22
If a token is exiled, it ceases to exist. It won’t be returned to the battlefield. 2016-01-22
The exiled card returns to the battlefield immediately after Isolation Zone leaves the battlefield. Nothing happens between the two events, including state-based actions. 2016-01-22
In a multiplayer game, if Isolation Zone’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
Legalitet:
Standard: Ikke Legal
Pioneer: Legal
Modern: Legal
Legacy: Legal
Vintage: Legal
EDH / Commander: Legal
Pauper: Legal
Explorer: Ikke Legal
Historic: Ikke Legal
Brawl: Ikke Legal
Premodern: Ikke Legal
93/94: Ikke Legal
Isolation Zone er Legal i disse blocks: Battle for Zendikar
Regelspørgsmål om Isolation Zone
Decks med Isolation Zone
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