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UNSTABLE CENTER Start | Billeder | Spoiler (67) | FAQ | Prerelease 

Spoiler (67 kort)

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Amateur Auteur
Creature - Human (C)
Sacrifice Amateur Auteur: Destroy target enchantment.
2/2
0

Ordinary Pony
Host Creature - Horse (C)
When this creature enters the battlefield, you may exile target non-Horse creature you control, then return it to the battlefield under its owner's control.
2/3
0

Very Cryptic Command
Instant (R)
Choose two -
* Untap two target permanents.
* Tap each permanent target player controls with exactly one word in its name.
* Discard all the cards in your hand, then draw that many cards.
* Return target instant or sorcery card from your graveyard to your hand.
0

Inflation Station
Artifact - Contraption (C)
Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn.
0

Adorable Kitten
Host Creature - Cat (C)
When this creature enters the battlefield, roll a six-sided die. You gain life equal to the result.
1/1
0

Side Quest
Sorcery (U)
Target player in a silver-bordered game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)
0

First Pick
Instant (U)
Destroy target artifact or enchantment. Assemble a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
0

Shellephant
Creature - Turtle and/or Elephant (U)
: Choose one. You may activate this ability while Shellephant is in any zone.
* Shellephant has base power and toughness 1/4.
* Shellephant has base power and toughness 3/3.
?/?
0

Mer Man
Host Creature - Human Fish (C)
When this creature enters the battlefield, you may draw a card.
3/3
0

Labro Bot
Artifact Host Creature - Hound (U)
When this creature enters the battlefield, return target host card or card with augment from your graveyard to your hand.
3/3
0

Half-Kitten, Half-
Creature - Cat (U)
Whevever you're dealt damage,
Augment (2W, Reveal this card from your hand: Combine it with target hosty. Augment only as a sorcery.)
+1/+2
0

Monkey-
Creature - Monkey (U)
Whenever a nontoken creature you control dies,
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+2/+2
0

Multi-Headed
Creature - Hydra (C)
At the beginning of each end step, if you rolled a die this turn,
Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+4/+4
0

Better Than One
Sorcery (R)
A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)
0

Dr. Julius Jumblemorph
Legendary Creature (MR)
Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).
Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle it.
4/4
0

Druid of the Sacred Beaker
Creature - Dear Bird Ape Druid (U)
: Add to your mana pool for each Crossbreed Labs watermark among permanents you control.
2/2
0

Hydradoodle
Creature - Hydra Hound (R)
As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with s number of +1/+1 counters on it equal to the total of those results.
Reach, trample
0/0
0

Super-Duper Death Ray
Instant (U)
Trample
Super-Duper Death Ray deals 4 damage to target creature. (This spell can deal excess damage to its target's controller.)
0

By Gnome Means
Enchantment (R)
, Remove a counter from a permanent you control: Create a 1/1 colorless Gnome artifact creature token.
, Sacrifice an artifact: Choose any kind of counter a printed card refers to, then put one of that counter on target permanent.
0

Extremely Slow Zombie
Creature - Zombie (C)
Last strike (This creature deals combat damage after creatures without last strike.)
3/3
0

Three-Headed Goblin
Creature - Goblin Mutant (R)
Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
3/3
0

More or Less
Instant (U)
Add or subtract 1 or one from a number or number word on target spell or permanent until end of turn.
0

Buzzing Whack-a-Doodle
Artifact (U)
As Buzzing Whack-a-Doodle enters the battlefield, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise it has Buzz.
* Whack - : Target player loses 2 life.
* Doodle - : You gain 3 life.
* Buzz - , : Draw a card.
0

Baron Von Count
Legendary Creature - Human Villain (MR)
Baron Von Count enters the battlefield with a doom counter on "5."
Whenever you cast a spell with the indicated numeral in its mana cost, text box, power, or toughness, move the doom counter one numeral to the left.
When the doom counter moves from "1," destroy target player and put that doom counter on "5."
3/3
0

Jackknight
Artifact Creature - Cyborg Knight (R)
Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn.
1/1
0

The Countdown is at One
Sorcery (R)
Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
0

Curious Killbot
Artifact Creature - Killbot (C)
2/1
0

Split Screen
Artifact (R)
When Split Screen enters the battlefield, shuffle your library and deal it into four libraries. If anything refers to your library, choose one of your libraries for it.
Play with your libraries' top cards revealed.
When Split Screen leaves the battlefield, shuffle your libraries together.
0

Grusilda, Monster Masher
Legendary Creature - Zombie Villain (R)
Combined, enchanted, and equipped creatures you control have menace.
, : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
4/4
0

Mary O'Kill
Legendary Creature - Human Villain (R)
: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield.
(If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)
5/5
0

Work a Double
Sorcery (C)
Assemble two Contraptions. (Put the top card of your Contraption deck face up onto one of your sprockets. Then repeat this process.)
0

Clock of DOOOOOOOOOOOOM!
Artifact (U)
, : Move the CRANK! counter to your Contraption deck's next sprocket and crank any number of that sprocket's Contraptions.
0

Division Table
Artifact - Contraption (C)
Whenever you crank Division Table, target player loses 2 life.
0

Boomflinger
Artifact - Contraption (C)
Whenever you crank Boomflinger, roll two six-sided dice. Boomflinger deals damae to target player equal to the difference between those results.
0

Dual Doomsuits
Artifact - Contraption (R)
Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.
0

Slaying Mantis
Creature - Insect Warrior (U)
Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.
Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet.
When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered.
6/6
0

Party Crasher
Creature - Goblin Berserker (U))
Haste
You can attack with Party Crasher once each combat during each opponent's turn.
3/3
0

Selfie Preservation
Sorcery (C)
Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle your library.
0

Do-It-Yourself Seraph
Artifact Creature - Angel Cyborg (MR)
Whenever Do-It-Yourself Seraph attacks, you may search your library for an artifact card, exile it, then shuffle your library.
Do-It-Yourself Seraph has the text box of each card exiled with Do-It-Yourself Seraph in addition to its own.
4/4
0

Rules Lawyer
Artifact Creature - Cyborg Advisor (R)
State-based actions don't apply to you or other permanents you control. (You don't lose the game to having 0 or lessl ife or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attacked or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.)
0

Spike, Tournament Grinder
Legendary Creature - Human Gamer (R)
can be paid with either or 2 life.)
: Choose a card you own from outside the game that has been banned or restricted in a Constructed format, reveal that card, and put it into your hand.
1/1
0

Crow Storm
Sorcery (U)
Create a 1/2 blue Bird creature token with flying named Storm Crow.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
0

Ineffable Blessing
Enchantment (R)
As Ineffable Blessing enters the battlefield, choose Flavorful or Bland.
* Flavorful - Whenever a creature with flavor text enters the battlefield under your control, draw a card.
* Bland - Whenever a creature without flavor text enters the battlefield under your control, draw a card.
0

Steamflogger Service Rep
Creature - Goblin Rigger (U)
Whenever another Goblin enters the battlefield under your control, you may pay . If you do, Steamflogger Service Rep assembles a Contraption. (Put the top card of your contraption deck face up onto one of your sprockets.)
1/1
0

The Grand Calcutron
Legendary Artifact (MR)
When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards)
Players can only play the first card of their program.
If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within his or her program instead.
At the beginning of each player's end step, if that player's program has fewer then five cards, he or she draws cards equal to the difference.
0

capital offense
instant (c)
target creature gets -x/-x until end of turn, where x is the number of times a captial letter appears in tis rules text. (ignore reminder text and flavor text.)
0

Snickering Squirrel
Creature - Squirrel Advisor (C)
You may tap Snickering Squirrel to increase the result of a die any player rolled by 1.
1/1
0

Squirrel-Powered Scheme
Enchantment (U)
Increase the result of each die you roll by 2.
0

Incite Insight
Sorcery (R)
Assemble X Contraptions. (To assemble a contraption, put the top card of your contraption deck face up onto one of your sprockets.)
0

Wall of Fortune
Artifact Creature - Wall (C)
Defender
You may tap an untapped Wall you control to have any player reroll a die that player rolled.
0/4
0

Summon the Pack
Sorcery (MR)
Open a sealed Magic booster pack, reveal the cards, and put all creature cards revealed this way onto the battlefield under your control. They're Zombies in addition to their other types. (Remove those cards from your deck before beginning a new game.)
0

Earl of Squirrel
Creature - Squirrel Advisor (R)
Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)
Creature tokens you control are Squirrels in addition to their other creature types.
Other Squirrels you control get +1/+1.
4/4
0

Hangman
Creature - Human Villain (R)
As Hangman enters the battlefield, secretly note a word with six to eight letters.
: Target player who doesn't control Hangman guesses he noted word or an unguessed letter in that word. If he or she guesses wrong, put a +1/+1 counter on Hangman. Any player may activate this ability.
When a player guesses the noted word or all of its letters, sacrifice Hangman.
1/1
0

Midlife Upgrade
Sorcery (U)
As an additional cost to cast Midlife Upgrade, sacrifice X Contraptions.
Assemble X plus one Contraptions. (To assemble a contraption, put the top card of your contraption deck face up onto one of your sprockets.)
0

Steamflogger of the Month
Creature - Goblin Rigger (R)
When Steamflogger of the Months enters the battlefield, it assembles a Contraption for each Contraption you control. (To assemble a contraption, put the top card of your contraption deck face up onto one of your sprockets.)
3/3
0

Bee-Bee Gun
Artifact - Contraption (MR)
Whenever you crank Bee-Bee Gun, until end of turn, targets creature gains ": This creature fights another target creature."
0

Finders, Keepers
Sorcery (C)
Destroy target creature, then assemble a contraption. (Put the top card of your contraption deck face up onto one of your sprockets.)
0

Kindly Cognician
Artifact Creature - Cyborg Artificer (U)
Spells you cast that refer to artifacts or Contraptions cost in their rules text less to cast.
1/3
0

Genetic Recombinatior
Artifact - Contraption (U)
Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn.
0

Hard Hat Area
Artifact - Contraption (MR)
Whenever you crank Hard Hat Area, roll two six-sided dice. Hard Hat Area assembles a number of contraptions equal two the difference between those results. (To assemble a contraption, put the top card of your contraption deck face up onto one of your sprockets.)
0

Watermarket
Land (R)
: Add to your mana pool. Spend this mana only to cast spells with watermarks.
0

Aerial Toastmaster
Artifact Creature - Cyborg Rigger (U)
Flying
, Sacrifice another artifact: Aerial Toastmaster assembles a contraption. (Put the top card of your contraption deck face up onto one of your sprockets.)
3/2
0

Stamp of Approval
Artifact (U)
When Stamp of Approval enters the battlefield, choose a watermark.
Creatures you control with the chosen watermark get +1/+1.
0

Hammerfest Boomtacular
Enchantment (U)
Whenever you play a spell with Goblin Explosioneers watermark, Hammerfest Boomtacular deals 2 damage to target creature or player.
0

Dogsnail Engine
Artifact - Contraption (U)
Whenever you crank Dogsnail Contraption, target player gains life equal to the greatest power among creatures you control.
0

Sword of Dungeons & Dragons
Artifact - Equipment (MR)
Equipped creatures gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a D20. If you roll a 20, repeat this process.
Equip
0

Steamflogger Boss Reprint
Creature - Goblin Rigger (R)
Other Rigger creatures you control get +1/+0 and have haste.
If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.
3/3
0

 
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